frac32.positive offset inside the table
frac32.positive length of the area to index,or loop end
frac32.positive position inside range on reset
frac32.positive loopstart inside range
bool32 direction
bool32 play
bool32.rising r2zero
bool32.rising reset to startpoint
int32 loop count since reset
int32 playhead position inside loop in samples
int32 length of range in samples
int32 length of loop in samples
frac32buffer audio out
frac32buffer plaback phase in fraction of table
int32.hradio direction
objref table
int32_t index1;
int32_t index2;
int32_t index3;
bool r;
uint8_t shift;
int32_t dir;
int32_t loopstart;
int32_t reset;
uint32_t count;
bool add;
uint32_t offset;
// set 'shift factor' for storing the recording length/the sync output
shift = (27 - attr_table.LENGTHPOW);
offset = ___SMMUL(inlet_offset, (attr_table.LENGTH << 5));
loopstart = ___SMMUL(inlet_range, inlet_loopstart) << 5;
dir = ((((!(inlet_direction || param_direction)) << 1) - 1) << 27) >>
attr_table.LENGTHPOW;
add = inlet_range;
reset = (___SMMUL(inlet_range, inlet_startpoint) << 5);
if (inlet_r2start && (!r)) {
index1 = reset;
r = 1;
count = 0;
}
if (inlet_r2zero && (!r)) {
index1 = 0;
r = 1;
count = 0;
}
if ((!inlet_r2start) && (!inlet_r2zero))
r = 0;
outlet_count = count;
outlet_spos = index1 >> shift;
outlet_stotal = inlet_range >> shift;
outlet_sloop = (inlet_range - loopstart) >> shift;
if (dir > 0) {
if (index1 >= inlet_range) {
index1 = loopstart;
count += add;
}
} else {
if (index1 <= loopstart) {
index1 = inlet_range;
count += add;
}
}
outlet_phase = __USAT(index1 + inlet_offset, 27);
outlet_wave = attr_table.array[outlet_phase >> shift] << attr_table.GAIN;
if (inlet_play)
index1 += dir;
else
outlet_wave = 0;