bool32 set the object to play mode. When released, the phasor resets to 0
bool32 set the object to pause mode
int32 last value of the table to read
int32 mod inlet for the num parameter (overrides the parameter)
int32 mod inlet for the den parameter (overrides the parameter)
int32 mod inlet for the mulstart parameter (overrides the parameter)
frac32buffer.positive pos signal generator for the rec object
int32 startpos
int32 endpos
int32 numerator for a further subdivision of the loop interval
int32 denominator for a further subdivision of the loop interval
int32 offsets the start position by a factor mulstart*num/den
objref 32b table in which the 4 tracks are stored
uint32_t counter = 0;
uint32_t maxlength = attr_table.LENGTH;
bool play;
bool hold;
int32_t num;
int32_t den;
int32_t mulstart;
uint32_t maxlength = inlet_length ? inlet_length : attr_table.LENGTHMASK;
uint32_t startpos = 0;
num = inlet_num > 0 ? inlet_num : param_num;
den = inlet_den > 0 ? inlet_den : param_den;
mulstart = inlet_mulstart >= 0 ? inlet_mulstart : param_mulstart;
uint32_t base = (num * maxlength) / den;
startpos = (mulstart * maxlength) / den;
maxlength = startpos + base;
if (startpos > attr_table.LENGTHMASK)
startpos = 0;
if (maxlength > attr_table.LENGTHMASK)
maxlength = attr_table.LENGTHMASK;
play = inlet_play;
hold = inlet_hold;
outlet_startpos = startpos;
outlet_endpos = maxlength;
if (play && !hold)
counter++;
else if (!play)
counter = startpos;
if (counter > maxlength)
counter = startpos;
outlet_pos = counter;