frac32.bipolar vib0
frac32.bipolar vib1
frac32.bipolar vib2
frac32buffer.bipolar out
frac32.s.map.kdecaytime.exp A
frac32.s.map.kdecaytime.exp R1
frac32.s.map.kdecaytime.exp R2
frac32.u.map L
class Blit {
public:
float ctrlAmp[8]; // amp from control
float amp[8]; // amp for a complete cycle
float period; // period in sample
float fPeriod;
int32_t iPeriod;
uint32_t nextSpl;
float subSpl;
uint16_t cpt; // step counter
void setF(float f) {
period = 48000.0f / f;
iPeriod = (int32_t)period;
fPeriod = period - iPeriod;
}
void init(float f) {
setF(f);
for (int i = 0; i < 8; i++) {
ctrlAmp[i] = 0.0f;
amp[i] = 0.0f;
}
}
};
uint32_t spl = 0;
Blit blits[12];
float z0 = 0;
float z1 = 0;
float Z = 0;
float y0 = 0;
float y1 = 0;
float Y = 0;
float DCY = 0;
float DCZ = 0;
int8_t gates[128];
int32_t envs[8 * 12];
int32_t envc[8 * 12];
float f = 4186.009f * 2;
for (int i = 0; i < 12; i++) {
blits[i].init(f);
f *= 1.059463094f;
}
for (int i = 0; i < 128; i++) {
gates[i] = 0;
}
for (int i = 0; i < 8 * 12; i++) {
envs[i] = 0;
envc[i] = 0;
}
float vib0 = inlet_vib0 * 1e-10f;
float vib1 = inlet_vib1 * 1e-10f;
float vib2 = inlet_vib2 * 1e-10f;
// C#
float f = 1.5f * 4186.009f * 1.059463094f;
blits[0].setF(f *vib0 + f);
f *= 1.059463094f;
blits[1].setF(0.5f * f * vib0 + f);
f *= 1.059463094f;
blits[2].setF(-f *vib0 + f);
f *= 1.059463094f;
blits[3].setF(f *vib1 + f);
f *= 1.059463094f;
blits[4].setF(-f *vib1 + f);
f *= 1.059463094f;
blits[5].setF(-f *vib2 + f);
f *= 1.059463094f;
blits[6].setF(0.9f * f * vib2 + f);
f *= 1.059463094f;
blits[7].setF(-0.9f * f * vib1 + f);
f *= 1.059463094f;
blits[8].setF(f *vib1 + f);
f *= 1.059463094f;
blits[9].setF(-f *vib0 + f);
f *= 1.059463094f;
blits[10].setF(0.7f * f * vib2 + f);
f *= 1.059463094f;
blits[11].setF(0.5f * f * vib2 + f);
float envTot = 0;
for (int i = 0; i < 8 * 12; i++) {
int32_t b = envs[i];
if (gates[13 + i] > 10)
envs[i] = ___SMMLA(0x7FFFFFFF - param_A, (100 << 20) - b, b >> 1)
<< 1; // ascending
else if (b > param_L)
envs[i] = ___SMMUL(b, param_R1) << 1;
else
envs[i] = ___SMMUL(b, param_R2) << 1;
envTot += envs[i];
}
int32_t comp = arm::float_to_q(10000000 / sqrtf(envTot + (1 << 27)), 27);
for (int i = 0; i < 8 * 12; i++) {
envc[i] = ___SMMUL(envs[i], comp);
}
float totAmp = 0;
for (int i = 0; i < 12; i++) {
for (int oct = 0; oct < 8; oct++) {
totAmp += (blits[i].ctrlAmp[oct] = arm::q_to_float(envc[i + 12 * oct], 27));
}
}
for (int nBlit = 0; nBlit < 12; nBlit++) {
Blit *blit = blits + nBlit;
if (spl == blit->nextSpl) {
float *amp = blit->amp;
float gy = 0;
float gz = 0;
float coefZ = (1.0f / 128) / blit->period;
uint16_t cpt = blit->cpt;
// \ \
// | \ | \
// | \___________| \___________
uint16_t c = cpt;
uint16_t m = 384 * 2; // 3 * (1<<7) * 2
uint16_t p = 256;
for (int oct = 0; oct < 8; oct++) {
m >>= 1;
if (c >= m)
c -= m;
// 0
if (c == 0) {
float a = (amp[oct] = blit->ctrlAmp[oct]);
gy += a;
gz -= a * coefZ;
}
// 1
p >>= 1;
if (c == p) {
gz += amp[oct] * coefZ;
}
coefZ *= 2;
}
cpt++;
if (cpt >= 384)
cpt -= 384;
y0 += gy * (blit->subSpl);
y1 += gy * (1 - blit->subSpl);
z0 += gz * (blit->subSpl);
z1 += gz * (1 - blit->subSpl);
blit->nextSpl += blit->iPeriod;
blit->subSpl += blit->fPeriod;
if (blit->subSpl >= 1) {
blit->subSpl -= 1;
blit->nextSpl++;
}
blit->cpt = cpt;
}
}
Z = (Z + z1 - 0.0001f * DCZ);
z1 = z0;
z0 = 0;
DCZ += 0.01f * (y1 + Z - DCZ);
Y = (Y * 0.999999f + y1 + Z - DCZ);
float out = Y - totAmp * (1.0f / 12);
DCY += 0.0001f * (out - DCY);
y1 = y0;
y0 = 0;
outlet_out = arm::float_to_q(out - DCY, 30);
spl++;
if (status == MIDI_NOTE_ON + attr_midichannel) {
gates[data1 & 0x7F] = data2 ? 100 : 0;
} else if (status == MIDI_NOTE_OFF + attr_midichannel) {
gates[data1 & 0x7F] = 0;
} else if ((status == attr_midichannel + MIDI_CONTROL_CHANGE) &&
(data1 == MIDI_C_ALL_NOTES_OFF)) {
for (int i = 0; i < 128; i++)
gates[data1 & 0x7F] = 0;
}