frac32buffer filter input
frac32 pitch
frac32 filter resonance
frac32buffer filter output
frac32.s.map.pitch pitch
frac32.u.map reso
float a, b, c, d, e, f, g, h, k;
const int iter = 6;
float yA, yB, yC, yD;
yA = yB = yC = yD = 0;
float ne, nf, ng, nh;
int32_t idp;
MTOFEXTENDED(param_pitch + inlet_pitch - (12 << 21), idp);
float ff = idp * (1.0f / (1 << 30));
float w = 3.1415926535f * ff / ((float)(1 << iter)); //* pow(2, -iter);
k = arm::q_to_float(param_reso + inlet_reso, 25);
if (k > 3.98f)
k = 3.98f;
if (k < 0)
k = 0;
// init with open loop step invariant coefs
// exp(-w); with w small
e = 1 + w * (-1 + w * ((1 / 2.0f) - (1 / 6.0f) * w));
f = w * e;
g = 0.5f * w * f;
h = (1 / 3.0f) * w * g;
for (int i = 0; i < iter; i++) {
float ne = k * (-2 * f * h - g * g) + e * e;
float nf = 2 * (e * f - g * h * k);
float ng = -h * h * k + 2 * e * g + f * f;
h = 2 * (e * h + f * g);
e = ne;
f = nf;
g = ng;
}
d = (1 - e - f - g - h) / (k + 1);
c = d + h;
b = c + g;
a = b + f;
float x = arm::q_to_float(inlet_in, 27);
float nyA = e * yA + a * x - k * (f * yD + g * yC + h * yB);
float nyB = e * yB + f * yA + b * x - k * (g * yD + h * yC);
float nyC = e * yC + f * yB + g * yA + c * x - k * h * yD;
float nyD = e * yD + f * yC + g * yB + h * yA + d * x;
yA = nyA;
yB = nyB;
yC = nyC;
yD = nyD;
outlet_out = arm::float_to_q(yD, 27);